
Guild Updates

From time to time, the Keeper of the Veil shall set forth a proclamation upon the state of our order. These decrees are inscribed here and likewise carried to our halls upon the Discord. Every member is charged to read them, to take their meaning to heart, and to raise their voice should any matter want for clarity. Within these proclamations lie tidings of great import: the present state of the guild, the triumphs we have won, the laws by which we abide, and the road that lies before us. Let none claim ignorance of what has been plainly written.

Guild Update - September 12, 2026
On the Three Grades of Armament, and the Nearness of War
Attend me, companions, for there is a matter of proportion that every soul who takes the field at the hundredth season would do well to understand. At level 100 there are three grades of war-gear, and the distance between them is far greater than the untutored eye supposes.
I have made a brief accounting, and this is roughly what the ledgers reveal. The lowest grade of level 100 armor carries primary stats near 293, give or take a little. The highest raid-forged gear climbs to some 500 and beyond. And the panoply that comes with a purchased level 100 champion, or with the free armaments drawn from the lockbox, lands somewhere between 700 and 840. Treat these not as exact tallies but as a rough measure, offered only so you may feel the width of the gulf between one grade and the next.
What this means upon the ground is plain enough. A purchased champion, or even one clad only in the free gear the lockbox provides, walks so far above the lowest grade of level 100 group zones and heroics that scarcely anything in those halls can stand before them. You may enter and lay low most of what crosses your path in a single stroke. It is a vast leap in strength, and it is an easy thing to underestimate how heavily it tips the scale.
For that reason, when you log in to run group content, take a breath and mark well who stands beside you and what each of them wears. You may find you have joined a company of level 100s while girded in armor so far above theirs that you flatten every encounter before your companions can so much as lift a blade. No one delights in trailing behind while a single hand erases the fight, so a small measure of awareness preserves the joy of the work for the whole fellowship. This, too, is a courtesy, and courtesies is how The Norrath Secret Society endures.
Here, then, is my counsel to all of you. If you log in upon a level 100 champion and wish to taste every group dungeon that each level 100 expansion has laid before us, keep your companies small, one to three souls, and wear armor suited to that tier rather than gear drawn from far above it. A modest company in fitting gear finds the dungeons alive with challenge; an overgeared one finds only corpses and a hollow victory. This restraint is what keeps the old halls worth walking. Naturally, the rule is cast aside the moment we raise a raid, which is a gathering of more than six, and there any armor you possess is fit to be worn. A raid asks for every ounce of strength you can bring, so bring it without apology.
Now, to the larger tidings, and they are good ones. We stand genuinely close to raising our banners for war once more. Should we gather but twelve who log in faithfully for the raids, each bearing a level 100 champion (whether purchased with its free gear or forged up from the lockbox), we are returned to business. We would open against the level 95 raids, which we can manage with fewer than twelve, though we would surely want more than one healer among us to hold the line. As we press deeper into the level 100 raids, the harder trials may demand that we field more than twelve. Yet the point stands unbroken: we are near to raiding again. We want only a few more willing hands, and, above all, those who can be relied upon to answer the summons when the raid is called.

Guild Update - August 26, 2026
Upon Monday eve, three of us gathered to discuss the road that the Norrath Secret Society should take in the days ahead. Only three answered the call. Beyond those paths already laid forth in the last guild update, no new proposals were brought before the gathering. Among the two members who did attend, the consensus was simple enough: "I do not care what we do." Thus, with no great disagreement to settle and no competing course before us, a path hath been chosen.
We shall begin with Game Update 62, which brought forth the lands and trials of Skyshrine, and from there we shall proceed down the list of Group Heroic Dungeons, working our way through them in order. As ye shall plainly see, there is no shortage of content awaiting us. There are halls yet unexplored, enemies yet undefeated, forgotten chambers awaiting discovery, and old challenges that many among us may never have experienced together.
We shall gather at our customary hour each Wednesday night, form our companies, and venture forth into these dungeons. Some shall undoubtedly prove easy beneath our present strength. Others may yet offer resistance. A character of at least 95 seasons shall be needed for the beginning of this journey, and those who have already attained their 100th season may mentor themselves downward where necessary. The purpose is not merely to conquer that which standeth before us. The purpose is to gather once more, travel together, and enjoy the enormous breadth of Norrath that too often remaineth forgotten in our haste toward the newest horizon.
Along the way, I shall begin sending forth recruitment proclamations specifically seeking adventurers who desire to take up this journey with us. Our greater purpose remaineth unchanged. I would see the Norrath Secret Society return to its progression raids and continue our march through Chains of Eternity, Tears of Veeshan, Altar of Malice, Terrors of Thalumbra, and Kunark Ascending. There remain many battles unfinished and many old enemies whose halls have yet to witness our banners.
There shall, however, be a clear requirement before progression raiding returneth. When we can muster at least twelve adventurers of the 100th season who consistently appear on Wednesday nights during our customary raid hours, then our progression raids shall resume. We cannot build such endeavors upon hope alone. We need a reliable company of souls willing to appear week after week, stand beside one another, learn together, and endure whatever trials await us.
Until that day cometh, there is still much to be done. Grab a friend. Form a company. Join us on Wednesday nights and journey through some of the great content that Norrath hath accumulated across the years. Help another member who hath never seen these places. Return to an old dungeon thou hast not walked in years. Perhaps bring forth a character who hath long gathered dust and give them another opportunity to earn their scars.
The Norrath Secret Society hath endured too many ages to measure its worth solely by the number of swords standing in a raid formation. We remain because there are still roads to travel, mysteries to uncover, friendships to forge, and stories yet unwritten.
Until enough adventurers gather beneath our banner to resume the greater campaign, we shall do what this Society hath always done.

Guild Update - August 23, 2026
It is with great sadness that I must announce that our weekly progression raids have, for the present time, come to an end. During the past two weeks, fewer than a single full group of friends and companions has gathered for our appointed raids. We have also lost three members who had consistently stood among us week after week, and unfortunately, we had no reserves prepared to take their places. Others have been called away by responsibilities beyond Norrath, while some have simply lost interest in participating. Further still, our progression effort has suffered greatly following the opening of the new Time-Locked lands of Wuoshi, which has drawn away both prospective recruits and some who once marched beneath our own banner.
When we began our progression raids at the fiftieth season, we began with tremendous strength and enthusiasm. There was excitement within our halls, and we possessed enough willing adventurers to field three complete groups with nearly enough companions to form a fourth. We had momentum, and for a time it appeared that we possessed everything necessary to carry our progression journey through many ages of Norrath. Yet as the weeks passed, our numbers slowly dwindled. Members departed faster than new companions arrived to replace them, until we finally reached our present state, where there are simply too few of us remaining to continue raiding as we have been.
I would also like everyone to understand that this has taken a considerable toll upon me. I enjoy wandering the lands of Norrath as much as anyone within this guild, perhaps more than some. Yet being the leader of a guild can be both rewarding and burdensome. One attempts to guide the guild toward something greater while constantly receiving complaints, suggestions, requests, and expectations from those within its ranks. Everyone possesses their own idea of what the guild should be doing, where it should be going, what content should be pursued, and when that content should be undertaken. Yet when the time comes for someone to step forward and help turn those ideas into reality, there are remarkably few volunteers.
I have spent countless hours speaking with new recruits, helping them choose professions that would strengthen our ranks, assisting them in gaining seasons quickly enough to join our raids, and providing whatever guidance they required along the way. Far too often, after all that effort, those recruits never appeared for raids, departed the guild entirely, or lost interest after attending only once or twice. Each time this happens, the work begins anew. Another recruit must be found, another conversation must be had, another adventurer must be prepared, and another hope must be placed upon someone who may or may not remain with us.
Ultimately, every adventurer is going to follow whatever road brings them the greatest enjoyment. When that enjoyment disappears, when responsibilities beyond Norrath demand their attention, or when another path suddenly appears more appealing, many will simply leave. There is nothing inherently wrong with that, but it creates an extraordinarily difficult situation for any guild attempting to maintain a consistent progression raid force. A progression guild depends upon people being willing to gather together consistently, and when that consistency disappears, no amount of planning can replace the missing bodies.
Leadership also requires decisions, and nearly every decision inevitably disappoints someone. Schedule raids too early, and certain members cannot attend. Schedule them later, and others cannot remain. Decide that we shall remain at level fifty, and some members stop adventuring until progression reaches a level they prefer. Advance too quickly, and others believe we have abandoned the purpose of progression. Suggest that we attempt something different in hopes of attracting new blood, and existing members may disagree with the change. Remain exactly where we are, and our numbers continue to decline. We have found ourselves in the unfortunate position where nearly every road before us displeases someone.
Throughout all of this, I have repeatedly asked whether anyone would be willing to step forward, become an officer, and help carry the responsibilities of running and managing the guild. No one has accepted that responsibility. Instead, I frequently hear what people personally want to do, what they expect from the guild, what hours they are available, what content they prefer, and what decisions they dislike. Suggestions and disagreements are not themselves the problem. Every guild needs discussion, and leadership should listen to its members. Yet there is a tremendous difference between offering an idea and accepting responsibility for making that idea succeed.
Because no one has stepped forward to share these burdens, I have found myself enjoying my own journeys through Norrath less and less. I maintain our website, prepare these guild updates so everyone may understand the state of the Society, continually recruit new members, assist adventurers with gaining seasons, answer questions, organize our direction, and attempt to provide whatever aid our members require. I have always tried to make myself available whenever someone needed assistance. Yet I cannot continue indefinitely carrying every responsibility while also attempting to find time simply to enjoy Norrath for myself.
A guild is built upon teamwork, and a progression raiding guild requires commitment. The commitment that the Norrath Secret Society has asked from its members has always been remarkably small. We have asked for approximately one and one half hours each week. Ninety minutes out of seven entire days in which those wishing to participate in progression raiding gather together and dedicate that small amount of time toward the guild and the companions standing beside them. Yet even this modest commitment has proven difficult for enough members that we have reached the point where the very undertaking upon which this chapter of the Society was founded is no longer possible with our present numbers.
Therefore, we must decide what comes next. I have considered several possibilities, and I have spoken with some members about the roads available to us. None of these choices is perfect. Each carries advantages, sacrifices, and risks, but remaining where we presently stand is no longer a viable path.
The first possibility is moving our progression efforts to Wuoshi. We already possess a guild presence there, and moving our operations would not be particularly difficult. Yet this would mean once again beginning our journey through content many among us have already conquered. Our purpose has always been to progress steadily through the ages until we eventually reach the present age of Norrath. Beginning again upon Wuoshi would move us backward rather than forward, and the history of Time-Locked realms gives me little confidence that beginning yet another journey there would provide the lasting foundation we seek.
The second possibility is beginning again at level fifty on our current server. I believe this would also be a poor choice. The Norrath Secret Society has already restarted its progression journey from those early seasons more than once, and doing so yet again would mean returning to the same recruitment efforts, the same leveling efforts, and much of the same content. Personally, I cannot begin that journey from the beginning for a third time. If someone wishes to organize level fifty raids upon an alternate evening, take responsibility for recruiting those needed, and lead that undertaking, I am willing to support the effort. I simply cannot carry that responsibility myself again.
The third possibility is pausing progression entirely until summer has ended and hoping that more adventurers return afterward. While this may sound reasonable, I fear it is largely wishful thinking. At our present level of seventy, we are competing directly with Wuoshi for precisely the sort of adventurers we need. Before restarting our progression journey in May, I spoke with several people who expressed interest in joining the Society but ultimately decided to wait for Wuoshi instead. We have since lost existing members to those lands as well. Waiting several months will not necessarily change that reality, and attempting to recruit level seventy progression raiders while Wuoshi offers similar content upon a fresh realm places us in a competition we are unlikely to win.
The fourth possibility is advancing directly to level ninety and continuing near the place where our previous progression journey ended. Several members have told me that they are waiting for us to reach those later seasons and that they would return once we do. There is certainly some appeal to this option, but there is absolutely no guarantee that those members would return consistently. Even if they did, we would still need new recruits, and those recruits would require a significant investment of time to reach our progression level.
Historically, much of that responsibility has fallen upon me. I recruit new members, speak with them regarding which professions might strengthen our raids, help them gain seasons quickly, and attempt to prepare them to join us. I no longer wish for that to become my primary occupation within the Society. Advancing to level ninety merely because some members say they may return would place yet another obligation upon my shoulders without any assurance that the effort would actually restore a stable raid force. I do not wish to sacrifice what remains of my own enjoyment merely to repeat the same cycle at a higher level.
The fifth possibility, and the road toward which I presently lean most strongly, is advancing directly to adventure level one hundred. I believe this option addresses several of the problems that have plagued our progression efforts while also opening an entirely new chapter for the Society. Most importantly, it would provide new and returning adventurers with a much easier path into our progression raids. Those wishing to join us quickly could obtain a level one hundred adventurer and begin preparing to stand beside us almost immediately. Those who prefer to gain their seasons through the traditional path may certainly continue to do so, but no one would be forced to endure a lengthy climb merely to participate.
This would greatly reduce one of the greatest sources of exhaustion we have repeatedly encountered. New recruits would no longer face the prospect of advancing through dozens upon dozens of seasons simply to reach us. Existing members would no longer feel pressured to spend countless evenings helping new recruits advance. Leadership would no longer need to organize endless leveling expeditions simply to maintain the raid force. The road into our progression company would become considerably shorter, allowing us to focus our time upon adventuring together rather than constantly preparing people merely to begin adventuring together.
Advancing to level one hundred would also bring us into eras of Norrath that many within our ranks have never properly experienced. We could begin with the adventures surrounding Chains of Eternity. Though much of that content belongs to the ninety-fifth season, we could make an exception to our traditional prohibition against mentoring for those raids. We could do the same for Tears of Veeshan. Once our journey carries us into Altar of Malice and the level one hundred era, our strict rule concerning unmentored progression raiding could take effect once again.
Perhaps most importantly, these would be new adventures for many among us. We would enter halls where we do not already know every corridor. We would confront enemies whose tactics are unfamiliar. We would experience stories and raids that many within the Society have never seen. Instead of beginning yet again at level fifty and repeating battles we have fought numerous times before, we would finally move forward into chapters of Norrathian history that remain unexplored by much of our present membership.
We could also schedule group nights around this content, allowing members to explore heroic lands together while preparing themselves for raids. Such gatherings might restore some of the fellowship that has slowly disappeared from our progression journey. It may also awaken interest among those who have grown weary of repeating the earliest eras while giving returning adventurers something genuinely different to experience.
This path would also remove us from direct competition with Wuoshi. Rather than attempting to persuade adventurers to abandon a fresh Time-Locked journey so they may repeat similar level seventy content with us, we could offer something entirely different. The Norrath Secret Society could become a home for those wishing to explore the later ages of Norrath without immediately being cast into the very newest battles of the present age. We could offer progression through content that many returning adventurers missed entirely, while providing them with a relatively easy path into our ranks.
None of this guarantees success. Advancing to level one hundred will not magically fill our raid force, nor will it solve every difficulty that has brought us to this point. Whatever road we choose will still require commitment from those who wish to see the Norrath Secret Society continue as a progression raiding guild. What it may provide, however, is a new beginning that does not require us to return to the beginning.
If you have read this far, then you understand the position in which the Society presently finds itself. I encourage everyone who cares about our future to bring their thoughts and ideas before our weekly gathering on Monday. I welcome disagreement, and I welcome alternatives, but I ask that those who oppose a proposal also make the effort to offer another path forward.
It is easy to take another person's idea and explain all the reasons it might fail. It is far more difficult to create an alternative and then commit oneself to making it succeed. If your only contribution is to tear apart every suggestion placed before you, then nothing shall ever be built. If you believe there is a better road, bring that road before us. Explain it, defend it, and most importantly, be willing to help walk it.
The Norrath Secret Society has endured through many long ages, and within its ranks still stand souls of great knowledge who remain ready to lend their aid. Yet no guild, regardless of the weight of its history, can survive upon history alone. A guild is not merely a name above one's head or a hall in which treasures are stored. It is a fellowship maintained through the actions of those who claim membership within it.
We now stand at another turning point in the long chronicle of the Society. Perhaps our level seventy progression raids have reached their end. Perhaps this chapter has closed sooner than any of us wished. Yet the closing of one chapter need not mean the ending of the chronicle.
The banner of the Norrath Secret Society still hangs within our halls. Our name still carries the weight of the years behind it, and there remain adventures before us that we have yet to undertake. What happens next will depend not merely upon what our members say they want, but upon what they are willing to help create.
I have carried this burden for a long while, and I shall continue to serve the Society. But if we are to build something worthy of the name we bear, then the burden can no longer rest upon one pair of shoulders alone. Those who wish to see the Norrath Secret Society endure must now decide what they are willing to contribute toward its future.
Bring your ideas on Monday. Bring your concerns. Bring your hopes for what this guild may yet become. Above all, bring a willingness to help transform those words into deeds.
The next chapter of the Norrath Secret Society has yet to be written. What is inscribed upon those pages shall depend upon all of us.

Guild Update - July 31, 2026
Too long has this parchment lain silent. Too long have my words slept while the world turned without them. But wake now, all of you, and hear me, for in the span of a single moon the ground has broken open beneath our feet and remade itself. Fortunes have climbed. Old shadows have stirred in their sleep and lifted their heads. What we once called settled is settled no longer. And in the two months now breaking over the horizon, deeds await us so great that they shall be told and retold long after the ink of this telling has crumbled to dust. Steel yourselves. Read on.
Upon the last eventide we seized the summit of the sixth tier, and with it the full and unbroken glory of our sixtieth year of mastery, purchased with the death of the Djinn Master himself. Long did that creature slip our grasp. Long did his cunning wards and his cruel trials hurl us back, broken and grinding our teeth, from every gate we dared. Yet at the last we tore the whole of his dark design apart, thread by thread, and dragged him down into the dark that birthed him. And mark this, mark it well, and carry it in your chest like a coal that will not cool: but seven of our number stood upon that field. Seven. And seven were enough to end him. Such is the might now gathered beneath our banner. A strength that strains against its own bounds and overflows them. And it is this very strength, this overflowing, that brings me to the matter I must set before you.
I will not hide it, for you have earned the truth plainly told. Our muster has thinned. Many of our number are dragged away by the weight of the wider world, and I do not fault a single one of them for it. Some cannot answer the horn because we wind it too early in the eventide. Some have wandered far down roads of rest and quiet. Others are bound to hearth and household and the keeping of their young. Yet lift your heads, and let no shadow of doubt take root in the soil of you. The season of learning turns toward us once more, and with its turning our people shall find their feet again. I hold fast, with both hands, to the belief that a new fire will catch and blaze within us all as we throw wide the gates of the seventh tier and climb, together, toward our seventieth.
But ten souls raised their voices in the last reckoning. Ten. Out of six and ninety who bear our name and wear our colors. Scarce a tenth part of the whole, and it mirrors, near to the letter, the muster we gather upon the field of war. It seems plain enough that many have been lured away by the song of the new realm, the timelocked land of Wuoshi, and to this I say only: so be it. Those of us who have walked the long roads and worn our boots to nothing know the truth of such realms. They do not endure. Their fires roar up bright and sudden, and just as sudden they gutter and go cold. But I am fixed as stone. Here upon Antonia Bayle we shall remain, and here, with our steadfast core at my shoulder, we shall press onward through the trials of the raid.
Perhaps some departed hungering for sterner trials, aching to be driven to the very edge of their strength and beyond it. Again I say, so be it. This order was never forged to be that gauntlet, and I will not pretend otherwise. We are made for a different purpose, and it is no lesser one. We walk the old and storied halls not as some grim and joyless host of four and twenty, but as a close-knit band, shoulder to shoulder, treating those ancient dungeons as true companions do, with ease upon our faces and fellowship in our blood. Our horn sounds for but a single hour and a half. That is the whole of what this guild has ever asked of any living soul. One hour and a half in the turning of an entire week. Nothing more, and I will not be moved to ask for more.
It is a small thing. A featherweight. Mark the day upon your calendar, every Wednesday, and when the appointed hour comes, simply answer the call. No endless toil to buy your passage into forbidden places. No ceaseless, grinding hunt for finer steel and stouter armor. No weary hours poured out in groups merely to earn the right to survive what waits in the dark. We ask one thing of you. Come.
And this carries me to the next matter I would lay bare before you: the question of who we are, and how we are ranked among our own. Some moons past I reshaped the order of our standing so that it rested upon a single measure alone, the tally of guild status each soul had gathered to their name. Yet in the moons since, I have watched a pattern take shape, and it troubles me. Souls newly washed up on these shores seek out our banner. They ask our hand in the raising of their levels and the girding of their arms. They swear, eyes bright, that they mean to stand beside us when the horn sounds. And then, like morning mist burned off before the climbing sun, they are simply gone.
For this cause I mean to forge a new order of rank. One that raises up our steadfast core, those who answer the horn without fail and who have long borne our name through fair weather and foul, and grants them at last the higher stations their loyalty has bought and paid for. And those who drift in and drift out like dead leaves upon the wind, or who never once set foot upon the field, shall hold the lesser stations, with clear limits set upon what they may and may not do within these walls.
Understand me, and do not mistake me. This is no blade drawn to punish. It is a hand held out in the dark, meant to draw our members back toward the single purpose that binds us into one: our weekly gathering for battle. And that gathering, as I have told you and will tell you again, asks but a single hour and a half of any soul in the whole long turning of a week.
There is something strange in it, and I confess it gives me pause. There are those who will pour hours beyond all counting into the pursuit of these lands, week upon week upon week, and yet when the horn splits the air and the hour of battle falls upon us, they are nowhere to be found, or they turn their faces from us in the open. For those of us who have bent the knee and pledged ourselves wholly to this cause, it sits hard and cold in the gut that souls who share our banner should reap the same bounty we bleed for, drawn straight from the strength of this order, while lifting not one finger toward the purpose we stand for. Left to fester, this makes us no true order at all. It makes us a loose and scattered company bound by nothing, with no shared aim and no common will. We must whet our purpose to an edge once more. We must weigh with far greater care those we open our gates to welcome.
And last, though it is by no means the least of the thoughts I carry, I have been turning over in my mind the setting aside of a fixed hour, an appointed time when we might gather together in the halls of voice to speak of the matters of our order. A held audience, if you would give it a name. It is my hope that all who wear an officer's station, once our ranks are set in their new order, would stand present. But let the door stand open to any member who wishes to raise their voice and speak of the affairs that touch us all.
The purpose of it is plain and I will not dress it up. To take counsel together upon our undertakings, our aims, the milestones we mean to reach, and the manner in which we call new souls to our banner. It is not meant to become a weekly airing of grievances, a chamber where nothing sounds but the frustrations each of us has carried in. I would give the members of this order a place to be heard, and I mean it. But it must be a place where you bring not only the wound but the healing of it. Let this be no hall where woes are laid down and left to lie in the rushes with no road forward offered. Bring me the problem. And bring me the answer at its side.

Guild Update - June 20, 2026
A full turn of the sun and moon has passed since last a voice was raised upon the matter of our advancement, and in the stillness that followed, the will of the Society has made itself known through silence as surely as through speech. Let it be declared, then, that the poll upon our advancement to the sixth tier of adventure is closed, and the matter settled.
We march forward. Let every blade, staff, and bow within our halls be raised in preparation, for the Society shall now advance beyond the bounds of tier five and set its sights upon the burning sands and ancient ruins of the Desert of Flames. To this end, I ask two things of every soul who calls the Norrath Secret Society home.
First, should any among you intend to forsake your present class and take up a new one in this coming age, speak to me directly, that the roster of our strength may be kept true.
Second, and of no lesser weight, I call upon every member to take up the work of recruitment. The Society's ranks have thinned in recent seasons. Whether the press of life beyond Norrath has drawn some away, or whether the call of the new lands of Wuoshi has turned their eyes elsewhere, I cannot say with certainty, and I hold no grievance toward those who have wandered. Yet the truth remains: if we are to stand victorious in the Desert of Flames, we shall need more hands upon the field, and especially more healers to mend our wounds when the sands run red.
I shall carry word of this call to the public boards, but let it not be mine alone to bear. Let every member speak to those they know, for a guild's strength has ever been built one invitation at a time.
To all who cast their voice in the poll, and to all who have remained steadfast through the long labor of tier five, I extend the my gratitud. You have proven the endurance for which this Society is known. Now let us prove it again. I would see us move through this new tier with purpose and swiftness, for the trials ahead, though great, are not without their end in sight.
Onward, then, to the Desert of Flames.

Guild Update - June 12, 2026
Let it be known that the Society has established its presence upon the Woushi server, that those among our fellowship who wish to walk those newly opened lands may do so beneath a familiar banner. The spirit that has bound this order together across the long years of Norrath's history does not diminish with distance. It travels with us. Wherever the Veil is raised, the Society endures.
For those who have never witnessed the opening of such a frontier, the invitation stands. These lands offer something rare: an age of Norrath remembered as it once was, when adventurers gathered at dungeon thresholds rather than charging through them alone, when the darkness required companions and the reward of fellowship was not incidental but necessary. If that age is unknown to you, walk into it with open eyes. It is worth experiencing.
On the Matter of Antonia Bayle
Let this be clearly understood. Antonia Bayle remains our home. It was here that the Society was first called into being. It is here that our deepest roots are set. The Woushi server is a destination worthy of exploration and fellowship, but history has taught us to hold such places with a loose hand. Frontier servers are not built to last, and when their time has passed, those who dwelt upon them will find themselves returned to the shores they left. Let us go, enjoy what is offered, and remember where we belong.
Our Wednesday raids upon Antonia Bayle will continue without interruption. Keep that hour reserved. It does not move. Our Discord remains the common hall for all who walk beneath the Veil. A channel dedicated to the Woushi server has already been prepared within it. Seek it out, make yourselves known to one another there, and carry the Society's character with you into whatever adventures these new lands offer.

Guild Update - June 18, 2026
To All Members of the Norrath Secret Society, Antonia Bayle
Hear this, and attend carefully.
On the Matter of T'Haen the Lost
This Wednesday, the Society marches upon The Crypt of T'haen. T'Haen the Lost, that ancient and abiding plague upon the living, has held court long enough atop the Crimson Crown within his Crypt. His dominion ends at our hand. Come prepared. Come with purpose. Norrath has suffered this creature's presence for the last time.
On the Matter of the Guild Calendar
Going forward, all raid announcements and questline guidance will be recorded in the guild calendar, which all members now have full permission to edit. If you wish to organize an outing, propose a questline, or mark a gathering, use it. That is precisely what it is there for.
Our raids are held every Wednesday evening without exception, at the following hours: eight o'clock by the eastern bells, seven by the central, six by the mountain, and five by the western coast. Set your candles by it. The Society holds this hour, and we do not intend to relinquish it.
When you consult the calendar, you will find certain quest entries already placed within it. These are suggestions, nothing more, offered as guidance for questlines worth pursuing between our Wednesday assemblies. Our scheduled raids will always carry the word RAID in their title, followed by the zone or zones we intend to enter. Mark this distinction well.
On the Matter of Tier Advancement
The fiftieth tier will not hold us forever, and our newly joined members deserve to understand how the Society handles its advancement. The decision to press forward into the next tier belongs not to the officers, nor to the Keeper of the Veil alone. It belongs to the guild entire. When the time draws near, a vote will be called in our Discord halls. The majority rules. If the guild wishes more time at the current tier, we remain. If the guild is ready to advance, we advance. This is the covenant, and it has not changed.To those who find the pace moving faster than they would prefer: walk at your own pace. Do not trouble yourself with the thought of being left behind. All of the fifth tier's raid content falls readily to fewer than twelve souls given the power that time and the wider world have bestowed upon this server. When you are ready to call upon the assembled might of the Society to see that content through, the call will be answered. We have done it before. We will do it again. You are not forgotten. You are not behind. You are exactly where you are meant to be.
On the Matter of the Guild Vaults
The vault doors are open once more. All members are welcome and encouraged to make use of them and to contribute to them freely. However, the vault's chambers are organized and labeled with care, and that care is expected in return. Separate repositories exist for rare materials, spell scrolls, collection pieces, Lore and Legend artifacts, and other goods. Deposit what you bring in the place appointed for it. A vault in disorder serves no one. Your contributions are valued. Your attention to where those contributions are placed is valued equally.

Guild Update - May 30, 2026
To All Members of the Norrath Secret Society, Antonia Bayle
Hear this well, for the hour approaches.
This Wednesday evening, the Society rides to finish what we began. The Deception quest moves toward its end, and that end bears a name known to all who have walked the roads of Norrath long enough to speak it with proper gravity. Darathar. The deceiver. The instrument of the Ring of Scale. He awaits us in Darathar's Flight, and we intend to answer that summons with the full weight of our assembled force.
To enter Darathar's Flight, one member must hold the five arcane rings required to access the instance. Lord Nagafen provided one. The remaining four must be recovered by your own hand before the raid assembles. If you have kept pace with the questline, you should stand now at the step where those four rings must be claimed. Three of them fall within raid zones, and the Society will attend to those together on Wednesday night.
The fourth, however, does not. The ring held within Deathfist Citadel requires entry into the Deathfist Citadel: Assault instance, a heroic zone entered through the sewer passage. This is group content, not raid content, and we will not break formation on Wednesday evening to see it done. The task is yours to complete before our forces gather. It is no great undertaking. Allow yourself a quarter to half an hour, bring a capable company, and it will be finished. If you require aid in assembling that company, speak up now, in guild chat or on the Discord. There are hands enough among us to see it done well in advance.
Come Wednesday night prepared. Come with your rings in hand and your quest advanced to the proper step. The Society does not intend to leave Darathar standing.

Guild Update - May 24, 2026
I take up the quill on this day not without a measure of weight, for those who consult their reckoning of years will find that this twenty-fifth day of May marks the twentieth anniversary of the Society's founding upon Antonia Bayle. Twenty years. I have spent no small portion of my life within these halls, and still the number gives me pause. That we endure, that the fire has not guttered, that so many familiar faces have returned to the circle and brought new ones with them, is a thing worth setting into the record before all else. Let it stand there, acknowledged with the gravity it has earned.
Now, to the matters the Keeper of the Veil has charged me to convey.
On the Gathering Past
The recent assembly of our raid force was, by the Keeper's own account, a welcome one. Merlo was glad to see the line restored, the old company renewed, and new members standing among them with purpose. Those who carry thoughts on how our assembled force might be improved are encouraged to bring them forward. The Keeper of the Veil receives such counsel gladly. She asks only that it be offered in the proper season, well before the hour of assembly and never in the breathless moments preceding the march, and never during it. Deliberation belongs to the hours of preparation. The raid hour belongs to action alone.
On the Matter of Recruitment
It is the Keeper of the Veil's declared intention that recruitment shall not cease. Merlo has made her thinking plain on this, and I record it faithfully: the world beyond these lands makes demands upon even the most devoted of souls, and companions are sometimes drawn away without warning. Most return in time. But if this fellowship is to sustain what has been relit and press forward through the trials ahead, new members must continue to flow through our doors. This is not a preference. It is a condition of our continued progress. To that end, Merlo asks that any member who feels the calling to serve as Guild Recruiter make themselves known to her. The work is among the most vital the Society can ask of its own, and the right soul for it would be a gift to this order.
On the Hour of Assembly
Following deliberation among the membership, twenty-one voices having cast their preference, the weekly raid gathering shall be held on Wednesdays. Those dwelling in the eastern reaches shall assemble at the eighth hour of the evening. Those in the central lands, the seventh. Those in the mountain territories, the sixth. Those in the western reaches, the fifth. The Keeper acknowledges that the western hour is not an easy burden, and she does not dismiss it. Those who cannot arrive at the opening bell are welcome to join the march as it moves forward. The order will zone in on time and begin without delay. Latecomers are not turned away. They join the battle already in motion.
On the Possibility of a Second Raid Night
The Keeper of the Veil has put a question before the membership, and she has asked me to set it down clearly so that all may reflect upon it before voices are raised in answer. Once the primary force advances to the sixtieth tier of progression, Merlo proposes the establishment of a second gathering on Thursdays, Thursday having earned the second-highest count of preference in the recent poll. Under this arrangement, the primary force would press through the sixtieth tier on Wednesdays, while a secondary force worked through the fiftieth tier on Thursdays. Each force would advance in kind, one tier behind the other, for as long as the approach proves tenable. No member would be required to attend either night beyond their own choosing. This is an offering of expanded opportunity, not a mandate of obligation. It would also allow the Society to recruit across two tiers simultaneously, giving those who newly enter our halls two different points of entry into the progression. Should any member wish to take up the mantle of raid leadership on that second night, Merlo would welcome such a soul warmly. Make your interest known to her.
On the Matter of Calling and Craft
I have heard the Keeper speak on this subject more than once, and her counsel has not shifted, nor do I expect it to. When the question is asked of what callings best serve the assembled force, Merlo's answer is always the same: Healers. Bards. Enchanters. The damage brought to bear by our Wednesday force was more than sufficient to clear every obstacle at the fifth tier. That is not where the force is fragile. What must be tended is the composition of each group within the line. Every group is best served by a healer, a bard, and an enchanter standing within it. When a gap is seen, fill it without waiting for instruction. The Keeper has never sought to bind any soul to a calling not their own by choice. But she holds this standard clearly: play the position that gives the raid its best chance to prevail. If that means setting a preferred calling aside for a night in favor of what the force requires, the Keeper asks for that discipline and trusts the membership to offer it. There will be more nights, more raids, and more opportunity. The road ahead is long.
On the Quest of the Dragon's Tongue
In the weeks to come, the Society will turn its attention to the questline known as To Speak As A Dragon, that long and storied journey through the heart of the Shattered Lands which culminates upon the Isle of Refuge with the defeat of Darathar himself. I will confess that as Lorekeeper I hold a particular affection for this questline, for it is woven into the oldest fabric of this world's history and rewards those who follow it to its end with something more than the mere spoils of victory. Completion is not required of any member. Some among us have already walked its length, and some have guided their progression-locked companions through it by other means. However it is approached, or if it is not approached at all, the choice belongs to each soul in their own time. But I would add my own voice beside the Keeper's: to face Darathar with the full company of this Society assembled around you is a memory worth making. Consider it.

Guild Update - May 10, 2026
To All Members of the Norrath Secret Society, Antonia Bayle
Let it be known throughout the halls of our order that the Society stirs once more. New faces have joined our ranks in recent weeks, and those who once walked these halls and wandered far have returned, bringing with them companions of their own. The fire, long banked, burns bright again. With that renewed warmth comes renewed purpose, and it falls now to the collective to act with intention.
On the Matter of Progression Raids
We shall resume our progression from the First Tier, as we have done in ages past. Our cadence shall remain one gathering per week, lasting no more than an hour and a half. However, the day and hour of that gathering has yet to be settled. Members span both the eastern and western reaches of this world, and we ask that all voices be heard in determining when our forces shall assemble. Make your preferences known, and a schedule shall be declared accordingly. The old rules of conduct governing our raids will be published to the guild's records shortly. All members are expected to read them before our first assembly. Two changes have been made to those original tenets: First, open voice during raids will be restricted. Only two or three designated members will speak during the course of a raid. Unrestrained chatter has, in times past, proven a distraction from our mission, and we will not suffer it again. Second, there will be no gear restrictions of any kind. If your character is bound at the appropriate level for the encounter and you are able to equip an item, you may wear it. No inspections. No scrutiny. None.
On the Matter of the New Frontier
There has been discussion among the membership regarding the newly opened server. The Keep of the Veil would welcome the opportunity to establish our presence there for fellowship and grouped adventure. However, it is his counsel that we invest no great effort in building characters upon those lands. History has shown, time and again, that such frontier servers are not permanent. When the winds shift, those who dwell there find themselves returned to Antonia Bayle regardless. Let us go, enjoy the company of one another in that place, and hold loosely to what we build there. Our true home remains here.
On the Matter of Combat and Conduct
We are, for the foreseeable future, formidable beyond the measure of the content before us. The first several tiers of our progression will offer little resistance to the assembled might of this guild. Given that reality, the Keeper of the Veil asks that all members set aside discussions of damage output, combat statistics, divine boons, and who among us strikes hardest and who does not. When a foe falls in moments, such calculations carry no weight. This is not an invitation to carelessness. It is an invitation to perspective. We are not here to master numbers. We are here to see the content, to share in the labor of it, to stand beside friends old and new, and to take pleasure in the journey. The Society has nothing to prove to the wider world, to this server, nor to the Unseen Hand himself. What matters in these early months is fellowship, patience, and the quiet satisfaction of gathering together with purpose. There will come a time, at greater depths and higher tiers, when such matters demand our attention. When that hour arrives, we will address it. Until then, do not sweat the small things. They will not matter when the chronicles are written. We have been given these lands, these mechanics, these companions. Let us work within what we have been granted and find our joy in it.
On the Voicing of Concerns
Let it be known that all who dwell beneath the banner of the Norrath Secret Society are ever encouraged to bring their concerns before the Keeper of the Veil, whether by word within the realm or by missive upon the halls of Discord. Should any matter arise that touches upon the whole of our order, it is the duty of the observant to speak, that it may be weighed and addressed for the good of all.
